Of Power & Glory:
I just had a publisher request a copy of the game.... very excited!
After some more playtesting I've made a couple of small rule tweaks. First, with 2 players, two of the stages will be taken out of the game. Second, I've changed the market rules so that a player can only increase the price of at most 3 of the resources.... that should hopefully make the markets a little more interesting.
Treasures of Seraph Isle:
More playtesting.... the Rondel worked very nicely. The game is ok, but not great with 3 players... much better with more players. I feel like there needs to be something added to make it a little more interesting.
First playtesting of it... it needs work not surprisingly. After one tweak during the playtesting, the game was playable, but kinda "blah". There aren't enough interesting decisions in it yet.